A uniquely fragmented word-building card game, developed with computational linguistics

Co-designed with Allison Parrish & Adam Simon

Published by

Penguin Random House, 2017


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Kotaku "Five Family-Friendly Board Games That Aren't Monopoly" (Dec 26, 2017)

Bustle "10 Board Games About Words For Book-Lovers" (April 18, 2018)

The Spruce "The 7 Best Word Games to Buy in 2018" (May 10, 2018)


Recommended by Mensa Mind Games (2018)

Successfully funded on Kickstarter by 1232 backers (2016)

First non-digital game selected for the NYU Game Center Incubator (2016)

Official Selection at Revolutionary Learning Arcade (2016)